Virtuan education renewed

With the help of Herr Direktor of the Federals, Virtua is once again able to provide education of those who are worthy enough to ask for it. With the return of the educational standards, Virtua can once again train all old and new citizens for the public services within Virtua and the Federation.

Already, two students have passed all three tests. These students are no less than YAN, the Consul of Finances, and Sesam, our democratically chosen President. Their answers were commemarable and I hope they will encourage others to take up the pen(/keyboard) and fill in their own exam forms!

Also, I wish to note that over the years people have argued that the degree system holds no merit anymore. I cannot disapprove strongly enough of such a statement. The degree and education system in Virtua ensures not only that students have the required knowledge to perform the duties of an officer well, but also have to show their understanding of the bigger picture in the game, including the use and misuse of the law. Maybe you need some maturity to fully appreciate the subtleties of these kind of know-how. It may explain a lot, as all Virtuans know that a certain level of maturity is mostly lacking in our north-western neighbours, but that’s for another discussion.

All in all, Virtua is back in business and booming!

Viva Virtua!

The ups and downs of Virtua

Like everything in life, Virtua also faces her ups-and-downs. Lately, many of the most notable Virtuans have been taking a holiday in Cyberia or outside of the federation. This results in somewhat slow rounds, but most practically also in an ineffective government. This round, we face a lack of functional education department and sufficient judges to preside cases in the Virtuan Court. What will be the answer to these problems?

In this article I wish to highlight my position in a discussion that is not about being right or wrong, but about what feels right for most of the people while respecting the traditions and customs of the greatest nation of the Miniconomy federation.

First of all, having ups and downs are reality. Last round we had almost zero trading activity, but this round the Virtuan economy booms with the NSQ stock quotation being the highest of the entire federation while writing this article. In my opinion, the same can be said for our government. The efficiency of the government and her departments is fully dependant of the input of an active group of players committing themselves to the same noble cause, improving Virtua. Positions like judge and teacher can be taken at the same time as many of the other professions, but still it is a fact that you need at least a group of about 10 players to achieve the minimum level of efficiency.

The solution for solving inefficiency of the government should not be sought in changing the law. The law preserves the most important values and customs most of the inhabitants feel most comfortable with. For example, having an educational system where you have to take an exam to acquire a degree needed for certain jobs maintains a level of professionalism in a country where we take things seriously. At this moment, we are the only country to do so and I think it is not coincidence that the larger part of the international jobs is held by experienced and valued Virtuans like Tuned, Mystq (CoV) and natcha12 (IC).

No, instead of changing the law, we need to guide new players into all the dimensions this game provides. We should contact our old friends who have been taking long holidays from the Miniconomy Federation. And above all, we should cherish everything our fellow Virtuans do for our shared cause.

Viva Virtua!

Gas Crisis

Good Morning, Afternoon, or perhaps Evening. Recently, Virtua has befallen a new crisis. A Gas crisis. As gas becomes evermore sparse, traders are paying through the roof just for a few liters. After a few days of virtually no gas, a number of new MVs have sprung up. All offering gas. Gas prices have recently reached record highs. Prices can be seen as high as 3.89, 3.99, even 4.20.

We are uncertain at this time what sort of impact high gas prices are going to have on the economy. Some people believe it will cause more cars to be left abandoned on the side of the roadways, much like many cars have been left abandoned in Cashington. Hopefully it will not, but alas, we can only hope that in the near future, gas prices will come down and stabilize.

Robbing the Robber

Twas a hot afternoon during round 152. I found myself scouting out potential new investments in the city of Nasdaqar, quite the scenic area compared to the industrial Cashington. There I was, purchasing some lots and preparing for my move when suddenly, I heard a friend cry out. News spread fast that Axmili was being robbed. A quick look at who was about and it was quite clear that Hubinho was the culprit.

I was enraged. Aximili, my good friend, was being held up by a criminal from a foreign land. I rushed over to the city of Centropolis as quickly as I could, with one goal in mind. I was going to pay back the robber.

Unfortunately I had no weapon, but that did not stop me. I quickly located Aximili and Hubinho, situated together. in lot 599 – 866. I ran into the area and tackled Hubinho to the ground. I got a few good hits in then started yanking money from his pockets. Shortly after I was apprehended by the local police. It is interesting that only after robbing him for the second time that they nabbed me, as opposed to Hubinho who robbed Aximili four times. But alas, that is the way things are. I was issued a hefty fine and jail time, but I feel my actions were worth it if only to bring some justice to my good friend Aximili.

Ordered Effects

Hello everyone. I wanted to write this article in order to let some of you in on a little secret that many of the successful players utilize. This ideology is how some individuals are able to accrue enormous profits and turn-overs. It is also not immediately apparent like some other common tips such as “teamwork” and “specializing”. No, what I’m talking about, is Ordered Effects.

So what are Ordered Effects? Ordered Effects are the fallout of certain decisions we make, and how they impact the environment around us. People are normally highly aware of first order effects. I buy your Computer, I receive a computer and you receive 630ish. Simple enough. I will most likely hunt around for the cheapest computer I can find because that will allow me to save the most money and therefore profit the most? Right?

Wrong.

Let’s take this computer scenario a bit farther into Second Order Effects. Let’s say that I am a chip salesman. Vendor 1 sells his computers for 630ish each. Vendor 2 sells them for 660ish each. My initial instinct may be to buy from vendor one because cheaper, right? However, vendor 2 buys his chips from me whereas vendor 1 buys them from somebody else. By purchasing from vendor 2, I am increasing my own profits because I know he will replenish his stock by purchasing my chips. Make sense? Good. Because next we are going to talk about Third Order Effects.

Second Order Effects aren’t too hard to plan for. Obviously we want to support the vendors that buy from us because that promulgates our own sales. But what if I wasn’t a chip trader, but a wood trader? Wood has nothing to do with computers, right? Who I buy my computer from shouldn’t matter, right? Once again, wrong.

It all goes back to that supply chain. The computer vendor has to get chips from Supplier 2. Supplier 2 uses my wood to dig his gold for his chips which he sells to Vendor 2. By purchasing from Vendor 2, I am benefiting myself in the long run, because the Third Order Effect is that I am part of the supply chain for that computer.

It goes deeper then that. There can be fourth, fifth, even sixth Ordered Effects. Understanding how everything weaves together is how many of the skilled players form their trade alliances in order to maximize their profits. By carefully examining the Ordered Effects and understanding where your product fits in, you too can begin to make even greater profits and hopefully land your name on the leaderboard.

Best of luck to everyone and I hope my article was helpful to a few, if not many.

-Riviat

Economy Halted

Extra Extra, Read all About it! The Virtuan economy recently came to a screeching halt! With the recent bankruptcy of GK, Shady Mouse, and Tobilo, our economy has been hurting, especially in the area of construction. A shortage of bricks, wood and glass has caused many problems for our great nation. Fortunately, Woshiempire() has attempted to fill in the void as a wood supplier with Aximili providing bricks, but it is very difficult for them to both keep up with the demand. Currently, sales are going to foreigners who have managed to build shops and import their goods to our soil. Normally I would be fully supportive of the competition, but not when they were the cause of the bankruptcies in the first place.

Hopefully in the near future more Virtuans will step up to the plate and work together in order to bring our economy blazing into the future with many sales and grand amounts of turn over. Remember, when we work together, we all ultimately make greater profits!

Stats Corner: Top-10 Country Player Base

Today is another day for a statistics article. Today we are going to take a look at how many players are in each country in Miniconomy. I used the statistics page for this article and there is a note: “The countries are shown as entered with registration. This will not be completely accurate, but should give a good indication of where players live.” Let’s get it on!

To start this article off, it is no surprise that the country with the most payers is The Netherlands. The Home-base of Miniconomy, where it was born. There are 53.952 players based in The Netherlands.

Following the second country, which was to my surprise: the United States, a non-European country.I was expecting Belgium to be second, as a big part of Belgium is dutch. But the facts say something else. I think it’s good; Miniconomy is an international game, and with having lots of players in the US, is even better for the international status of Miniconomy. The US is known as a big country, with lots of people living there. But, the player group based in the US is very small compared to the number of people living there. 11.880 players are based in the US.

At third we have Belgium, and to be honest, it doesn’t have much difference with the number of players based there as in the US. 10.931 Players are from Belgium.

The United Kingdom is following Belgium, but with way less players than Belgium has. 3.985 players, that is almost 6000 players less than Belgium.

Something I really did not expected to be in the top-10 is Afghanistan. The country that is in war for years now. And still 1093 players are based in that country.

Here is the chart for the top-10 countries with most players.

image (8)

We will see you next week again. Have fun and good luck in the round!

Criminals Wanted

A call to all Virtuan citizens! Recently our economy has been smashed by the crime spree of our adversaries. They shot our primary shooters dead and are making immense profit in their stead. They single-handedly caused our economy to go from a booming metropolis to a barely surviving homestead. This is unacceptable! We are Virtuans! We are United! Let us show those who wish to blow up our homes and shoot our citizens what it means to mess with Virtua!

I do not speak on behalf of the Government. I speak on behalf of Riviat, a Virtuan citizen whose trade was brought to a crashing halt because some of our primary traders were shot dead. I may not have agreed with all of their prices or trading methods, but shooting them dead, all of them dead, that is completely unacceptable. So join me in lobbying our government to allow criminals to prosper in our land. Let us take back that which is rightfully ours. Let us show the others that we are united. Viva La Virtua!

Game community

I believe that in any game, its game community has a heavy influence on retaining its players. That is why I think Miniconomy should work towards that direction. Attracting new players is important, but retaining existing players holds more value for the game itself and for other players.

Browser strategy games are a dying breed of games in a generation where iPhone and iPad are gaining dominance for those mobile players that cannot be tied down in an MMORPG game. This means that to attract new players in this generation, Miniconomy needs to have a presence in the App store/Google Play store that is set for an international audience.

In an attempt to spice up the gameplay and feeling lonely, I am married to DJ Ricky JUNIOR. But we didn’t have any physical touch yet. :p

Jackpot!

[Day 18/21]

Do you like money? Do you like paying small amounts of money for larger amounts of money? Do you like striking it rich overnight? Well then do I have good news for you!

For those of you who have been trapped under a rock or perhaps in one of Xzese’s broken down cars on the side of the road in Virtua, you should come out and head over to the services section of your local Government. There you can find the largest jackpot this reporter has ever seen, possibly ever! 9,000 I-shell are up for grabs and a mere 100 I-shell is enough to earn 10 attempts to win this prize! Out of 500 potential numbers drawn, that’s a 2% chance! What are the odds of that!?!

But wait! It gets better! Some of you may be wondering how rare it is for the jackpot to climb this high. Well, you’re in luck because I’m about to get all scientific and mathematical on you!

You see, on average I would say that about 150 lottery tickets are sold or 30% of the tickets. That means the odds of someones number NOT getting drawn is 70%! That may seem quite high but here is where things get interesting.

The odds of someone’s number NOT getting drawn twice in a row is 0.7*0.7(70%*70%) which equals 0.49 or 49%! That means there’s over a 50% chance that someone wins every two draws.

This pattern goes on. Below are the probabilities that we reach certain jackpots:
1,000 I-shell = 100%
2,000 I-shell = 70%
3,000 I-shell = 49%
4,000 I-shell = 34%
5,000 I-shell = 24%
6,000 I-shell = 17%
7,000 I-shell = 12%
8,000 I-shell = 8%
9,000 I-shell = 5.7%

A 5.7% chance of a 9,000 I-shell lottery prize means this only happens once every 17.5 rounds which means that this is approximately the 8th time this has ever happened in the game! (assuming the lottery was implemented in round 1)

So head on over to your local government services, buy a ticket and make some history! (and some big bucks!)