Opening word day 21/21, Round 151

Welcome to the third and last edition of this round.

As you probably all know by now it’s the third week of the round again. The time where activity on the chat is about the same as the resources left on the city maps and you’re happy with any sales you get. Attempts by the game leaders to increase third week activity seem to have failed.

When we look in to politics this round, what started with a bang ended with a whimper. Shady Mouse, who gained Presidency after the unfortunate bankruptcy of Sesam took over and appointed some new Council members. After appointing though little seems to have happened, in fact, we still do not have a Virtuan Court, nor has there been any approved law change. Over the last couple of days it seems President Shady Mouse wants to make up for some of the lost time this round trying to push some laws through the voting process.

As promised before this edition we also selected a vNews writer of the round. With a number of very interesting articles which required quite some preparation this rounds vNews writer of the round is : dj ricky!!
The staff is excited to be able to congratulate dj ricky and hopes there are more articles to come from this great writer.

On a different note, to fill this edition we once again had support of some great writers. We have Mystq writing about her conquest to keep the Mrs MC title, Riviat sharing interesting lottery information, Woshiempire() with has second article of the round and more!

Our reporters also told us that the Federals might not have been able to respond in person, but they managed to get some interesting information. There will be something happening to resources to resolve shortage issues and shooting damage this round was not accurate and will be tested again, so there will be some changes to that as well next round.

Enjoy reading! We will be back next round!

Game community

I believe that in any game, its game community has a heavy influence on retaining its players. That is why I think Miniconomy should work towards that direction. Attracting new players is important, but retaining existing players holds more value for the game itself and for other players.

Browser strategy games are a dying breed of games in a generation where iPhone and iPad are gaining dominance for those mobile players that cannot be tied down in an MMORPG game. This means that to attract new players in this generation, Miniconomy needs to have a presence in the App store/Google Play store that is set for an international audience.

In an attempt to spice up the gameplay and feeling lonely, I am married to DJ Ricky JUNIOR. But we didn’t have any physical touch yet. :p

Viva la Virtua

Mystq woke up to the announcement of another competition, a triathlon of sorts. She smiled at her countrymen and looked fondly at her crown.She held the title as the previous winner. If someone won this competition other than Virtua, the crown would be taken from her. This, she could not allow.

She familiarized herself with the current rules and tasks and set to work enlisting the help of her fellow Virtuans. DJ Ricky and Viraxje knew how important it was for the three strong Virtuan cities of the Federation to win this competition. They plotted together, making trade deals, building banners to flood the streets, and gathering as many alarms as could be found across the lands.

It wasn’t always easy. There were bumps in the road from the beginning. Virtuans cannot always agree on how things should be done, but ultimately Mystq could not allow failure.

She won the first leg of the competition, somehow selling the appropriate amount of things to magically score the most points. Some would call it luck, but she didn’t believe in luck. Mystql powers were at play, but her secrets could never be shared.

As her friends set to work donning the town with her banner, more citizens took up the cause and joined their efforts, decorating the shops and lining the streets with her name. Mystq for Virtua! Even the Newspaper included advertisements for her great country to win the final prize. Things were looking golden, but there were some things Mystq had to accomplish on her own.

She set her mind on a goal and traveled far from the Federation, disappearing for a full 2 days. Friends and countrymen worried if she’d been lost in the wilderness. Would she ever come back? She couldn’t get back to her shops and without pumps and engines, machines were scarce. Across the land, trade was affected because of her disappearance. She was wandering with her husband, Aximili, looking for something special.

They came to a strange land with strange customs. As Aximili grew weary of travelling, Mystq begged him to make her a sign of home. She missed it so. Not able to see her so sad, he began working. He played with fire and spark and amazed the onlookers. Though it took time to create something pleasing to her, Aximili finally saw Mystq’s face light up as she saw her country’s name and flag, permanently shaped into metal. She would cherish it always. It gave her the courage to keep searching for what she needed to win the final part of the competition.

Finally, she stumbled upon what her heart desired: in the land far away from the Federation, in a place called ‘Texas’, Mystq found the old market booth of a screwdriver trader from years past. Long ago, Mystq knew this trader as Kitten; they were old friends. Kitten had kept her small shop open and stocked and was happy to hear of Mystq’s ventures.

She gladly put up the new banner, supporting the great country of Virtua. As Mystq said her goodbyes and headed back home to the Federation, she took a final picture of old Kitten’s shop to bring back and share, giving Virtuans hope that even outside of our world, support for Virtua can be found.

She was so glad to return to the land. Her fellow citizens welcomed her and looked over her treasures that she brought back. She gently touched her crown again, remembering her purpose, and lifted her arms high. Virtuans raised their voices with her in the call of victory: Viva la Virtua!

 

Turnover stats 20/21 Round 151

Total shop revenues: 36,855,864.63 ISH
# Name Revenue (ISH) Home town
1 natcha12 2,487,398.14 Ibisha
2 Tyc00n 2,099,319.63 Ibisha
3 Leonardo_Alvarez 1,875,241.34 Ibisha
4 viraxje 1,696,768.40 Nasdaqar
5 The Ibishan Boss 1,259,099.96 Ibisha
6 Flight 815 1,250,833.18 Ibisha
7 Plastic dame 1,214,947.18 Kronenburg
8 AynRand 1,171,427.26 Ibisha
9 Tresias Aegirsson 1,153,108.72 Roebelarendsveen
10 Samurai02 971,177.70 Cashington
11 Mystq 792,984.03 Centropolis
12 Zoe gek wie sjek 754,568.38 Ibisha
13 Federal Government 715,953.09 Sans Francishco
14 dj ricky 707,016.74 Centropolis
15 traag begrip 694,710.18 Roebelarendsveen
16 desmalen 620,081.83 Kronenburg
17 azarik 616,774.13 Nasdaqar
18 Riviat 599,161.11 Cashington
19 el-capo 593,089.12 Roebelarendsveen
20 The Badass 536,975.00 Ibisha
21 Tobilo 512,045.77 Nasdaqar
22 martijn5 472,217.51 Kronenburg
23 jackot 457,495.41 Roebelarendsveen
24 Rats! 452,911.57 El Peso
25 dalor 422,955.34 Kronenburg
26 katchitonme 417,782.46 Nasdaqar

Jackpot!

[Day 18/21]

Do you like money? Do you like paying small amounts of money for larger amounts of money? Do you like striking it rich overnight? Well then do I have good news for you!

For those of you who have been trapped under a rock or perhaps in one of Xzese’s broken down cars on the side of the road in Virtua, you should come out and head over to the services section of your local Government. There you can find the largest jackpot this reporter has ever seen, possibly ever! 9,000 I-shell are up for grabs and a mere 100 I-shell is enough to earn 10 attempts to win this prize! Out of 500 potential numbers drawn, that’s a 2% chance! What are the odds of that!?!

But wait! It gets better! Some of you may be wondering how rare it is for the jackpot to climb this high. Well, you’re in luck because I’m about to get all scientific and mathematical on you!

You see, on average I would say that about 150 lottery tickets are sold or 30% of the tickets. That means the odds of someones number NOT getting drawn is 70%! That may seem quite high but here is where things get interesting.

The odds of someone’s number NOT getting drawn twice in a row is 0.7*0.7(70%*70%) which equals 0.49 or 49%! That means there’s over a 50% chance that someone wins every two draws.

This pattern goes on. Below are the probabilities that we reach certain jackpots:
1,000 I-shell = 100%
2,000 I-shell = 70%
3,000 I-shell = 49%
4,000 I-shell = 34%
5,000 I-shell = 24%
6,000 I-shell = 17%
7,000 I-shell = 12%
8,000 I-shell = 8%
9,000 I-shell = 5.7%

A 5.7% chance of a 9,000 I-shell lottery prize means this only happens once every 17.5 rounds which means that this is approximately the 8th time this has ever happened in the game! (assuming the lottery was implemented in round 1)

So head on over to your local government services, buy a ticket and make some history! (and some big bucks!)

Opening word, Day 15

keep-calm-were-not-going-anywhere

With delight we present to you vNews second edition of Round 151!

 

 

Welcome back to vNews for this second edition. With the trade slowing down a little bit in Virtua we have had a relatively easy week. Resource problems were mainly felt by the oil industry and there were several days of inactivity due to the lack of Engines, Pumps, Plastic and Oil. To overcome the problems Tobilo secured ships and Virtua is back in action again. Each day over 400 squst of products are shipped to Virtua to keep the economy going.

Much like the economy things also slowed down in politics again. Whereas we saw a lot of action in the first week with shootings, a new President and Vice President. The council now seems to have abandoned their posts, after the current council was formed there was quite some activity and they seemed to be working on laws. If you take a look in the Council Room currently however you’ll enter an empty building with a small layer of dust setting in.

Internationally we see Ibisha still going strong and Cyberia and Digitalia almost abandoned. In order to keep Ibisha and Virtua going the other 2 countries are mainly being used for resources and products such as plastic which are imported back.

Where there was a big announcement of the Mr(s) Miniconomy contest this round it stays awfully quiet in the club at the moment. The only activity noticeable are the banners which are posted by the contestants ; Martijn5, Tyc00n and of course our Virtuan contestant Mystq.

Furthermore in this edition we present more statistics gathered by dj ricky, this time he took a closer look at past Virtuan Top 10 places. We also had Riviat in a writing spree, it seems each of his personalities found the time to write something for vNews, which we are thankful for of course.
We have a fresh student player explaining how he enjoyed his first week of Miniconomy, viraxje taking a closer look at the effect of Towers and of course last but not least the turnover statistics.

 

Enjoy the read!
By your vNews staff,
Mystq
viraxje

Turnovers day 14/21

Total shop revenues: 29,372,168.17 ISH

 

# Name Revenue (ISH) Home town
1 natcha12 1,771,017.14 Ibisha
2 Tyc00n 1,603,034.36 Ibisha
3 viraxje 1,437,229.57 Nasdaqar
4 Leonardo_Alvarez 1,358,120.44 Ibisha
5 AynRand 1,035,131.28 Ibisha
6 Plastic dame 933,794.64 Kronenburg
7 Tresias Aegirsson 905,233.31 Roebelarendsveen
8 Flight 815 882,823.93 Ibisha
9 The Ibishan Boss 855,691.87 Ibisha
10 Samurai02 855,093.75 Cashington
11 Mystq 677,996.71 Centropolis
12 Federal Government 658,274.91 Sans Francishco
13 Zoe gek wie sjek 647,486.86 Ibisha
14 dj ricky 605,247.38 Centropolis
15 desmalen 539,685.89 Kronenburg
16 traag begrip 493,322.02 Roebelarendsveen
17 el-capo 478,908.00 Roebelarendsveen
18 Riviat 474,059.00 Cashington
19 Tobilo 469,225.64 Nasdaqar
20 azarik 431,172.59 Nasdaqar
21 martijn5 406,789.45 Kronenburg
22 jackot 396,504.82 Roebelarendsveen
23 Xzese 366,445.63 Centropolis
24 dalor 358,537.76 Kronenburg
25 The Badass 358,313.50 Ibisha

Stats Corner

This week, we take a closer look at Virtuan top traders, as promised last week. More specifically we will look at Virtuan top-10 players between the rounds 100 and 150.  Who made it into the top-10 most often? That is the questions we will be answering this week. Enjoy this week statistics corner!

To start with, i will point out that these stats will only show the top-10 traders between round 100 and 150. With that being said, let’s continue.

Let’s get it started. Here’s the top-10:

10. goudie: 5 ; even though his last top-10 round was in round 127, he managed to get 5 top-10 places in the 27 rounds before

9. Lepejian: 5; also one of the old players who has not been in the top-10 after round 127, but als won one round.

8. Likemyitem: 5 ; is a known player of these days, as he managed to get to place 2 in round 149.

7. Primetimer: 6 ; if you ask someone on the chat who Primetimer is, most players will not know him, but he is one of the Virtuan trading veterans, he has been more successful than goudie and Lepejian, but did not win a round yet. His last top-10 was in Round 113, which he barely made with 10th place.

6. Gelaarsdekat: 7 ; also a known player of these days, also known as criminal in Virtua. He won 3 times a rounds even. His top-10 places are spread all over the rounds between 100 and 150, starting from 108, ending with his last win in round 144.

5. Refund: 7 ; with 2 wins on his name, he got 7 top-10 places in total between the rounds of 111 and 134, currently you will see him once in a while, but not active anymore.

4. Bleech: 9 ; in his wide range of rounds, bleech was able to get 9 top-10 places and 2 of those he won. Also bleech is not seen recently.

3. Viraxje: 9 ; still active as player, with roots in the older rounds. Viraxje managed to earn the most money in the 9 rounds he played. Mainly thanks to his last rounds (round 150) win with a net worth of 1,7 mil.

2. Gaulamos: 11 ; also an old player who most players don’t know. This player is who I have respect for, he has been in top-10 4 times in a row between round 128 and 131. Before he managed to get 7 top-10 places in 8 rounds, between 100 and 107.

1. Podje: 12 ; podje is topping this top-10 with the most top-10 places of all Virtuans in 51 rounds. He got all those 12 top-10 places between round 122 and 145. That is 23 rounds! But nowadays, you will see podje in action in Cyberia.

With this top-10 I have made clear who has the most top-10 places of Virtua. In total 60 Virtuan players have been in the top-10 in the 51 rounds. Together these 60 players have managed to get 167 top-10 places in those 51 rounds.

That wraps it up for this week, if you want to see more about the Virtuan top traders, or maybe other country top traders, let us know! Next week on the schedule will be a surprise article. I hope you enjoyed this weeks statistics and I will see you guys next week with new statistics!

Towers, the real effect

Miniconomy celebrated its 150th trading period last round, however what we all completely missed several rounds ago is the anniversary of the tower. Towers were introduced to keep the economy going in the third week as a lot of players complained that trade slowed and slowly stalled around that time every round. Towers would be something players could invest their cash in for a certain return. This return however was never disclosed by the Feds and therefore it remained a mystery to players if they were profitable or not.
In the first couple of rounds that towers were introduced, there was much discussion about the true value of building a tower. Many players tried calculating their proceeds and weighing up the costs. Towers were soon written off as unworthy of putting any money into;  the return did not seem to match up with the costs. Tranqer wrote in the TMC, Sept 2015: The Uselessness of Skyscrapers.
Recent rounds however have shown a big increase in the investment in towers. Last round, the top 2 in the end ranking together had over 1200 floors. What changed? In recent rounds tourists have shown to be a bit more active again, both in towers and in product purchases. This round again we see many of the top contenders investing heavily in towers.
Why does a top trader invest in towers?
Towers created a new phenomena in Miniconomy, which I like to call: overdrive. Overdrive is when demand for product is always higher than availability. It can be achieved quite easily when top traders in a country work together and all invest in towers. This round we saw Ibisha empty within a week! Coincidentally, they built over 500 floors in the same time-frame. Overdrive makes everyone earn a lot of money in a short period of time until resources are depleted. Overdrive is why resources are the most common products traded internationally.
Do towers work as intended?
Towers were supposed to be a ‘thing’ to keep trade going in the third week. Resources however never make it to the third week anymore. Countries actively trading together and working for their top ranking soon face resource issues. Miniconomy seems to have changed from a trading game to a logistics game, as players must determine who can get the most resources in the right place. This round we can see Natcha12 with in incredible amount of shop space displaying 10,000 iron ore he intends to make into iron bars.
Roebelarendsveen turned into a willing target as prime iron-ore-exporter during the past few rounds.
Plastic & Towers
The introduction of towers also changed the demand for plastic. Plastic back in the day used to be a product with which you could compete with your average brick/iron or wood trader. Skyscrapers increased the demand for plastic tremendously; every floor requires at least 18 plastic. A comfort room however uses 42 plastic. At first, this new demand did not hurt Virtua. Centropolis used to be the city with the highest oil in the Federation, and at an average of just over 200 oil per lot, plastic traders were doing better than ever. However, in the last few rounds the oil situation has changed; cities in the Federation were cut short of resources. Right now in Centropolis, you’re lucky to average 160 per lot. Not only do these changes make the cost of oil much more expensive, but it also means a 20% to 30% drop of oil available in Centropolis. Recent rounds have shown Centropolis is emptied easily, even when trading activity is rather low.

Is the balance gone?
This is another question of mine. Last round Likemyitem and I together decided to go for an active trading round. We would set new records in terms of tower building and net worth. Trade started up nicely and by the time we had our shops built, we started on the towers. Before being able to build over 100 floors, we already noticed that we were going way too fast on the resources if we wanted to keep trading for the entire round. Ships were produced, and thousands of squsts of resources and products were imported to Virtua. Without these imports, trade would ended right after the first week.
Towers were a nice change for a while, however now they’re being worked and in my opinion doing exactly the opposite of what they intended to do. Instead of keeping the trade going for longer, they make resources disappear more quickly.